Through research into the possible use of, often wasted power generated through passive and ambient actions around the house and in the broader environment, I wanted to explore how this could be represented in an interactive installation. Some other sources of energy were the minute packets of electrical charge created by running a water tap, burning a candle, brushing your hair or kinetic energy generated through walking and cycling. Experimentation with electrical charges and physical computing directed me to the use of new materials, both organic and inorganic. I have found that aleatoric sound patterns are often not so aleatoric, that within the seeming randomness there are often reoccurring crossing points. At these points observation and listening can stimulate an interactive experience outside the way we normally perceive and react to sound.